Visiting Professor Application
OctopodiCon 2012 Visiting Professor Application
The entire convention rests on the skills of our Visiting Professors (panelists) for you are teachers and role models for the students (attendees). Take the time to read through this entire application before making your choices, for there are a lot of choices. This is an application, not a contract. Once your application is received and reviewed, the chances are very high that you will receive a contract.
Name:
Address:
City, State, ZIP:
Email:
Telephone:
Cellphone:
Website:
Please attach a brief resume of your steampunk skills and/or qualifications.
You may select one or more of the following types of programming in which to participate (definitions are at end of application). They are all 1 hour long unless otherwise marked. Please indicate how many of each you would be willing to participate in or present:
Make’n’take Classes(2 hours) -
Classes -
Lectures -
Demonstration -
Discussion panels –
Readings (half hour) –
Signings –
If you have any specific ideas for a workshop, class, lecture, or demonstration, please list it (them) here:
Definitions:
Classes – these are or can be interactive classes without supplies (dances, for example) that impart a skill to the students. If you need equipment for the class, you must provide it yourself (music, etc). No fire, no explosives, nothing that may alter or damage the room. (1 hour)
Demonstration - these also impart knowledge, but they are accompanied by visual aids supplied by the presenter (curling, dancing, whist, running a steam engine…). (1 hour)
Discussion panels – these are interactive talks with a group of Visiting Professors sharing their opinions and ideas with one another and the students attending the panel. (1 hour)
Lectures – these impart knowledge (history, for example). If you require handouts, we must receive them by July 25th in order to make photocopies – maximum of 3 pages, 25 copies. If you want more, you provide that. (1 hour)
Make’n’take Classes – these are 2 hour classes that require supplies. Our Distinguished Visiting Professors get first choice on presenting these, as we only have space and time to present 10 of them throughout the weekend. Selecting this option means a) the item must be completely makeable within the 2 hour class, b) cannot have fire, explosives, or anything that may alter or damage the room, c) must include description and picture, and d) you need to provide us with a full and complete shopping list of supplies (broken out per student, with a maximum cost between $10 and $20 – and a maximum enrollment 12 and a minimum of 6) by June 25, 2012. We require a detailed syllabus with the contract, including projected supplies.
Monstrumology: the science and study of monsters
Professor’s Lounge: A stocked break room with limited access, primarily for Visiting Professors, their spouse/children/assistant, and OctopodiCon staff.
Readings – A half hour to 1 hour segment of time spent reading from one’s published works.
Scholarship: A 3 day pass to OctopodiCon
Signings – A specific time set up in the Scriptorium where authors, crafters, artists, and popular characters autograph items for their fans.
Tasseography: tea leaf reading
Visiting Professor: A guest at OctopodiCon, receiving at least 1 scholarship and unlimited access to the Professor’s Lounge, valued at $255.00.
Topics:
Below is a list of topics we think would be interesting. This list may change as people suggest other ideas. Some seem really similar but focus on a different aspect of the same topic. Some are lecture/class type topics, others are panel discussion topics. Obviously we won’t have time to present all of them, so rate them according to your interest and desire to participate – 0=not interested, 5=very interested
Running Away to Join the Circus, and other unusual occupations
Steampunk on a Budget
Converting Street Wear and Work Clothes into Steampunk
Steampunk Accessories
Overdone Steampunk Fashions
Multicultural Steampunk
Appropriation or Considerate Creativity?
Steampunk Fashion Trends
Favorite Steampunk Literary Tropes
Steampunk Cliches
Is It Really Steampunk?
Steampunk in the Aether/Space
Steampunk Genres
The Seedy Side of Steampunk
Boilerplate History or how to Steampunk your Story
Bringing Yesterday Into Tomorrow
Steam Tech
Monstrumology
Wild Wierd West
Cryptozoology
Oooh Shiny! Steampunk Crafts
Designing Steam Engines
Punking out Props
Converting Common Devices into Steampunk Tools
Steampunk on the Big Screen
Steampunk Archetypes
Beyond Victoriana
Starting an Aethership or Steampunk League
Steam, Magic, Science
Steampunk Fantasies
Steampunk Magical Systems
Steampunk Philosophy and Metaphysics
Spark of Invention
Steampunk Etiquette (the Miss Manners of Steam)
Secret Societies in the Steampunk Era
What is Steampunk Art
Filming a Steampunk Video
Steampunk Photography
Steampunk Sculpture
Meet the Artist
Steampunk Illustrations
Framing and Displaying your Steampunk Art
Steampunk Comics
Steampunk Dancing
Building your own airship
Airship navigation
Pilots and Elevatormen
Creating your own Steampunk Film Company
Safari!
Recurring themes in Steampunk (goggles, gears, octopi)
Home Décor in Steampunk
Victorian Mysticism
Tasseography
Theosophists
Middle-Eastern Steampunk
Asian Steampunk
Lost Continents and New Worlds
Punking your game
Steampunk LARP
Steampunk Tea
Absinthe/restricted access
Victorian Sports: Curling
Victorian Sports: Croquet
Victorian Games: Piquet
Victorian Games- Baccarat
Victorian Games – Whist
Victorian Games – Chess, Checkers
Victorian Games – Parlor Games
Steampunk Music
Steaming Around the World in 60 Minutes
Envisioning a Better Steam Society
Gadget Painting
Herding Steampunks
Steampunk Lit 101
So You Wanna Be an Airship Captain?
Why Have a Persona?
Steam Power 101
Steampunk 101
Steampunk 201
Victorian Death Culture
Designing a Curiosity Cabinet
Caring for Bones
Basic Goggle Making
Modding Toys for Steampunk
Gizmos and Props
Flying a Blimp
Blimp Maintenance
Golems, Automatons. Robots
The Babbage Device
Steam Mecha
Jewelry from Gears and Cogs
Steampunk Softies
Steampunk Careers
Monster Hunting
Airship Piracy
Steampunk Mythbusters
Gadgetry
Unhistory
Dancing a Polka
Dancing a Waltz
Dancing a Quadrille
CosPlay
CosPlay 404: Not Found
Great Steampunk Debate
Victorian Underground
Victorian Japan
Ball Jointed Dolls
Japanese Tea Ceremony
Building a Better Yesterday
TechShop
Participating in a Steampunk Masquerade
Steampunk in Anime
Steampunk and its relation to history
Steampunk “What If”s
Steampunk Subcultures: Sherlockian, NA, Wierd West, Diesel, Gear…
Parlour Games
The Vernian Dream
Favorite Steampunk Literary Characters
Born Again Steampunk – steampunk in the pre-internet days
Steampunk Paranormals
Corsetry Basics
What is Aether
Airship Battles and Piratry
Steampunk Careers
From Concept to Costume
Activating Your Inner Steampunk
Steampunk as a Music Theme
Steampunk Make-Up techniques
Steampunk: Romantic or Apocalyptic?
Steampunk Romance
Steampunk Props I
Steampunk Props II
Steampunk Props III
Steampunk Terminology
Victorian Secret Codes: Flowers, Fans, Calling Cards
Steampunk Scrapbooking
Steampunk Trading Cards
Create a Steampunk Autograph Book
Make a Steampunk Memorabilia Book
Steampunkery: Embracing Your Inner Engineer
Mad Scientists or Steampunk?
Steampunk in Space
Steampunk Rebels
Browncoats in Steampunk
Steampunk Elements of FireFly
Beyond Modding: The Heart of Steampunk
Children’s Programming – Dinosaurs
Children’s Programming – Earthquakes and Volcanoes
Children’s Programming – Spies and Secret Codes
Children’s Programming – Collages
Children’s Programming – Sports
Children’s Programming – Games
Children’s Programming – Other
NativeTech – the American Indian Steampunk
Something Else (please list):
